Your units will develop skills that allow them to better slaughter the enemy, your characters will uncover prized relics that they can use in the ongoing war effort, and as your army continues to fight on new fronts, so too will you be assigned more and more warriors to command.Įach Crusade force is on a personal crusade that you, the commander, can define however you like. When you launch your Crusade, your force will be relatively small and inexperienced, but in short order you will shape it into a hardened Imperial battle group, a nightmarish Chaos warband, or a marauding xenos horde. With a Crusade force you can fight any number of battles against any number of different opponents, and from mission to mission you will watch your army grow in size and experience. But perhaps the most flexible, engaging and comprehensive narrative play experience can be found in creating a Crusade force. Another is to wage a campaign in which a set group of players fight a series of missions over weeks, months or even years, with individual battles shaping the outcome of a long and bloody war. One of the most common ways of engaging in narrative play is to recreate famous battles found in Codexes, campaign books and Black Library novels, pitting your army and strategies against those of an opponent to see if you can change the course of history. The term narrative play can apply to many different types of games and styles of play.
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